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Hawley Griffin
.308 winchester

Registered: Feb 2004
Location: AMERICA
Posts: 19903

warfare

my character was all about offence. while i could inflict massive damage i had little or no defence which meant i had to have a minimum of 50 health potions on me at all times, and i had to teleport back to some village to replenish my supply

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Old Post 08-25-2006 09:54 PM
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Coincidence
Counterfeit

Registered: Apr 2004
Location: Sun
Posts: 33020

You didn't take two masteries?

Currently my character is all about hanging around watching the wolves and Lich King kill everybody. I suppose it's the stoner way.

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Old Post 08-26-2006 05:34 AM
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Hawley Griffin
.308 winchester

Registered: Feb 2004
Location: AMERICA
Posts: 19903

nope, i just maxed out on a single mastery (if im not mistaken you can have 3 masteries)

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Old Post 08-26-2006 12:37 PM
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Talarohk
Quaffmaster

Registered: Feb 2003
Location: Vista, CA
Posts: 5545

I just bought Call of Cthulhu: Dark Corners of the Earth. Last night, I played it for about 20 minutes, then had to stop. It's creepy as all heck, and I have heard that I've just scratched the surface.

I'm a big Lovecraft fan, so I'm looking forward to seeing how well they captured the feel. It's very promising so far.

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Old Post 08-29-2006 10:19 PM
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Hawley Griffin
.308 winchester

Registered: Feb 2004
Location: AMERICA
Posts: 19903

i just got my hands on a 17gb collection of old console games. sonic the hedgehog is harder than i remember

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Old Post 08-29-2006 10:23 PM
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aminal
incomplete

Registered: Jul 2000
Location: Erehwon
Posts: 7583

quote:
Originally posted by Hawley Griffin
i just got my hands on a 17gb collection of old console games. sonic the hedgehog is harder than i remember


Its the change of controller - if you had the old Master System or Mega Drive controller - you'd have no problem.

I played the original sonic on Xbox recently and it seemed rock hard - I used the controller excuse.

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Old Post 08-30-2006 09:53 AM
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Talarohk
Quaffmaster

Registered: Feb 2003
Location: Vista, CA
Posts: 5545

I've been playing Call of Cthulhu for a few days, at night when the kids are asleep, right before going to bed.

From now on I'm going to be playing it during the day, in a well-lighted room, somewhere where I can have by back to a wall. This game gives me the heebie-jeebies something fierce.

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Old Post 08-31-2006 04:23 PM
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Coincidence
Counterfeit

Registered: Apr 2004
Location: Sun
Posts: 33020

Sounds good. You may elaborate on the qualitites of the game, if you wish.

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Old Post 08-31-2006 07:35 PM
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Talarohk
Quaffmaster

Registered: Feb 2003
Location: Vista, CA
Posts: 5545

Thank you, I shall.

You take the role of a private investigator looking into mysterious happenings. A few things of note, which I find intriguing:

This is technically a first-person shooter, I guess, but in the first couple of hours in the game I have had no weapon. At all. Not a gun, knife, or crowbar to be found. I have to say, wandering around a spooky deserted house in a game, looking for some crucial clue, knowing that should anything jump out at you you're going to be using nothing but harsh language is an effective way of upping the tension. It's also very suitable for a Lovecraft story (in which guns mostly just make you annoying enough to be worth squishing).

Another big aspect of Lovecraft is the issue of sanity. In most of his stories (and in the role-playing game), many of the bad guys are "things which should not be", the very sight of which is enough to drive people insane. The game implements this in a very interesting way--when you encounter gruesome or unearthly things, a variety of effects ensue. First, you hear your heartbeat get louder and faster, and your breathing picks up (these are in-game effects). Your vision starts to get blurry, especially when you make sudden turns. The viewpoint shakes. You may start having auditory hallucinations. although it hasn't happened to me yet, I hear that you may even start to lose control of your character--going into a blind panic and running away from the bad thing whether you want to or not. It sounds kind of hokey, but it works very well. As an example, at one point, I walked into a room in which a grisly mass suicide had occurred. as I walked around examining the bodies, I gradually notice my heartbeat getting louder and faster. weird things start appening with my vision.
...and suddenly, I realize that if I don't get out of this room pretty soon, I may have trouble doing so, and I certainly won't be able to intelligently assess anything that's happening...and did I just hear a creak outside the door? Oh, shit. OH SHIT.

There are some kind of cheap shots--you come around a corner, and there's a corpse hanging from the ceiling. The game suddenly zooms in on it (CLOSE zoom) and I hear my character swear loudly, then I go back to normal. It's startling, but what's much worse is that while I'm poking around the room, I keep having to look back over at the body, which is gently swinging...because I'm very much afraid that I might see it move.

The interface is interesting...in that most of the time, there is none. There is no visible numerical indicator of current health or sanity, or ammo remaining (how many shots have you taken on this clip? How close are you to being out? I haven't even had a gun yet, but I can already see that not knowing that sort of thing will be much more realistic and a lot more frightening). It's very immersive.

Like I said, I think I'm done playing this right before bed. It's more like being *in* a Lovecraft story than anything I've seen yet, and if you've really gotten into Lovecraft, you know that that's not necessarily something you want to do right before you turn out the lights.

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Old Post 08-31-2006 11:21 PM
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Coincidence
Counterfeit

Registered: Apr 2004
Location: Sun
Posts: 33020

Neat. I feel an FPS needs hallucinations to be realistic.
Any shoggoths yet?

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Old Post 08-31-2006 11:47 PM
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Talarohk
Quaffmaster

Registered: Feb 2003
Location: Vista, CA
Posts: 5545

No shoggoths yet. I'd be curious to see how they would be handled, actually. Given the faithfulness so far to Lovecraft's theme and atmosphere, I have to sincerely hope I don't encounter any.
Actually, I've only been attacked by anything once, and that was sort of staged/inevitable. Still scared the heck out of me, of course.

I think it's a tribute to the game that, despite the fact that my life has only been directly endangered once, I have spent a good fraction of it so far fairly seriously on edge.

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Old Post 08-31-2006 11:53 PM
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Hawley Griffin
.308 winchester

Registered: Feb 2004
Location: AMERICA
Posts: 19903

Dawn Of War: darki crusade demo

fucking awesome, can't wait

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Old Post 09-02-2006 01:02 PM
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Cockney_Rebel
Scarred for Life

Registered: Nov 2003
Location:
Posts: 9512

Tourist Trophy: Real Riding Simulator (PS2).

From the guys that brought you the GT series: Polyphony Digital.

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Old Post 09-08-2006 05:33 PM
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VZE
Asylum A.A. member

Registered: Nov 2002
Location:
Posts: 48

a few weeks ago i finished HL2 for like the 6th or 7th time.

got bored of
replaying:
doom3
q4
cs/s...
so it took a few weeks but i found the quake "pack"

so to answer the question:
quake 1
and in a few days i'll load up quake 2.

old school and horrible graphics, but fun none the less
*cheers*

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Old Post 09-19-2006 04:21 AM
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Talarohk
Quaffmaster

Registered: Feb 2003
Location: Vista, CA
Posts: 5545

Call of Cthulhu update:

OK, there is a part a few minutes long in there which is tense beyond anything I had described yet. Hard, too--requires just the right actions in just the right order.

Saw evidence of a few shoggoths, but didn't directly encounter one. Thankfully. Saw a body of someone who did--yeesh.

Game still has me on edge.

Ia!

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Old Post 09-19-2006 05:37 AM
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dogcow
brucoš

Registered: Apr 2005
Location: europa
Posts: 11486

company of heroes. it's pretty good and the graphics are amazing. the panzer are the best part of the game; if you build enough of them, you can you just roll through the enemy territory. although, it'd be even better if you could damage their buildings by just driving through them, like you can with unoccupied buildings.

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Old Post 09-27-2006 11:24 AM
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Coincidence
Counterfeit

Registered: Apr 2004
Location: Sun
Posts: 33020

Bleh, they just made a patch for Titan Quest that turned my win button Soothsayer into a helpless weakling. Pulled down from god to mortal is never fun.

Guess I'll go for Cthulhu now.

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Old Post 09-27-2006 02:55 PM
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Hawley Griffin
.308 winchester

Registered: Feb 2004
Location: AMERICA
Posts: 19903

warhammer 40k: dark crusade

fuck win!

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Old Post 10-14-2006 10:39 AM
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mmmtravis
stealthy ninja

Registered: May 2002
Location:
Posts: 12286

final fantasy x.. again..

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Old Post 10-14-2006 01:03 PM
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aminal
incomplete

Registered: Jul 2000
Location: Erehwon
Posts: 7583

DEFCON

there is no game in the world like Global Thermonuclear War.

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Old Post 10-14-2006 01:36 PM
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Rokkr
Completely Wack

Registered: Apr 2004
Location: Somewhere Better Than Here
Posts: 16974

quote:
Originally posted by aminal
DEFCON

there is no game in the world like Global Thermonuclear War.


Obviously you've not visited the Diplomacy thread in PDM.

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Old Post 10-14-2006 02:33 PM
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Talarohk
Quaffmaster

Registered: Feb 2003
Location: Vista, CA
Posts: 5545

Another update on Call of Cthulhu: Dark Corners of the Earth.
Well, I finally got some weapons. A whole lot of them, actually. They're occasionally useful.

And then, more often, they're not.

On a related note--someone asked if I had seen a Shoggoth yet. At that point, I hadn't. Now I have. Yeeeeeesh. *shudder* Again, it comes across better in the game than I would have guessed it could. Not perfect, but remarkably well, I think.

Nothing like crawling frantically--on two broken legs--away from a ravening tentacle emerging from an enormous amorphous hell-spawned beast, hearing it slithering on the floor behind you, and knowing that it's gaining.

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Old Post 10-30-2006 06:19 AM
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Rokkr
Completely Wack

Registered: Apr 2004
Location: Somewhere Better Than Here
Posts: 16974

There are two different Cthulhu cards games btw Tal one called Cthulhu and one called Mythos, and a board game called Arkham Horror.

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Old Post 10-31-2006 06:29 PM
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Talarohk
Quaffmaster

Registered: Feb 2003
Location: Vista, CA
Posts: 5545

I've heard of those, although I've never really played any collectible card games. How does the board game work?

Still dealing with the shoggoth in the video game. The way it is working is getting even more like they are described in Lovecraft--that is to say, I'm being chased down a hallway by a rapidly expanding column of viscous slime which will crush me and suck the pieces apart if it catches me. There seem to be doors in the hall, but oddly, they're all blocked off. And I just can't run any faster.

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Old Post 10-31-2006 10:26 PM
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Rokkr
Completely Wack

Registered: Apr 2004
Location: Somewhere Better Than Here
Posts: 16974

I have a lot of Mythos cards and have played it many times. It's pretty unique for CCG's in that you actually make a story as part of the game.

Cthulhu and Arkham Horror I haven't played, but I've heard good things from people who have. Actually Arkham Horror is on my want list of games.

Here's a description from the game site I frequent.

quote:
Arkham Horror is a cooperative adventure game themed around H.P Lovecraft's Cthulhu Mythos. Players choose from 16 Investigators and take to the streets of Arkham. Before the game, one of the eight Ancient Ones is chosen and it's up to the Investigators to prevent it from breaking into our world. During the course of the game, players will upgrade their characters by acquiring skills, allies, items, weapons, and spells. It's up to the players to clean out the streets of Arkham by fighting many different types of monsters, but their main goal is to close portals to other dimensions that are opening up around town. With too many portals open the Ancient One awakens and the players only have one last chance to save the world. Defeat the Ancient One in combat!

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